Presentation
Who I Am
I am a professional 2D animator with expert-level proficiency in Moho, Adobe After Effects, and Spine. I help businesses, content creators, and game developers bring characters and stories to life with smooth, expressive animation optimized for video, web, or real-time game engines.
What I Offer (Detailed Services)
1. Character Animation & Rigging (Moho)
Full character rigging for efficient, fluid animation
Lip-sync animation for dialogue-driven scenes
Cut-out style & traditional frame-by-frame hybrid animation
Bone-rigged characters ready for series production
Custom actions, smart bones, and switch layers
2. Motion Graphics & Visual Effects (After Effects)
Explainer videos & kinetic typography
UI/UX micro-interactions & animated logos
Title sequences and lower thirds
Compositing 2D characters into live-action or illustrated backgrounds
Special effects (smoke, magic, lightning, transitions)
3. Game Animation (Spine)
2D skeletal animation for mobile, PC, and console games
Mesh deformation & free-form deformation (FFD)
Run cycles, attack sequences, idle poses, and hit reactions
Skin swapping for character customization
Export ready for Unity, Unreal, Cocos2d, or Godot
Spine runtime integration support
4. Full Production Support
Storyboarding & animatic creation
Asset preparation (PSD, AI, PNG, vector layers)
Color scripts and background layout
Sound syncing and voiceover alignment (when audio provided)
Deliverables in any resolution/format: MP4, MOV, GIF, PNG sequences, JSON, Unitypackage


