Presentation
My expertise includes:
Core Gameplay Systems: Architecting modular GameManagers, PlayerControllers, and scalable state machines.
AI & Logic Automation: Integrating LLM APIs for dynamic NPCs and automating developer workflows to reduce production time.
Physics & Math Optimization: Implementing frame-rate independent movement, vector-based AI pathfinding, and 2D/3D collision detection.
Technical Design: Translating complex documentation into structured, decoupled, and well-documented C# or JavaScript code.
I support my clients from the initial conceptualization phase to the final logic validation, providing technical strategy, modular codebases, and tailored automation solutions. My goal is to handle the technical complexity of the engine and AI systems so that you can focus on what matters most: creating a compelling experience for your players and growing your project.
