Presentation
*Simpson's Odyssey*
* I was accountable to deliver a bug free and stable (staging) build for the game and create and execute test cases for newly implemented features.
* Mentored junior testers and provided best services to the clients.
* Got praised and awarded for my excellent work in the projects by clients as well as the organization.
* I was also mentioned a multiple times for delivering game breaking bugs.
*MyWhoosh*
* To ensure the cross-platform connectivity for massively active users.
* Used physical hardware and Bluetooth connectivity checks to deliver seamless user experience
* Created test suits in Test Rail (JIRA) and executed the test suits for every new stable build before pushing it to live server.
* Created and wrote more than 2000+ test cases for all the UI/UX and functionality changes in the application.
*Dead by Daylight*
* I was given chance to lead the project for the first time, so I worked directly with the Dev manager and QA managers to meet the deliverables.
* I had to make sure that end users are able to do complete the whole game with desired endings.
* Project leadership was one of the key assets as I lead more than 14 testers working with all three - functionality, compatibility and compliance testing
* Reviewed bugs reported by the testers and made sure to highlight game breaking issues to the Dev team.



