Presentation
I work with startups and businesses to turn ideas into high-quality mobile apps and games. I've developed and published multiple apps and games on Google Play and the App Store across utility, fitness, productivity, shooter, puzzle, and idle categories.
🚀 What I Can Help You With
- 📱 iOS & Android mobile apps (React Native, Flutter, Swift)
- 🎨 No-code apps with FlutterFlow
- ⌚ Apple Watch apps (watchOS, SwiftUI)
- 🎮 Unity 2D/3D mobile games (casual, shooter, idle, simulation)
- 🖌️ Clean UI/UX with responsive layouts
- 🔥 Firebase (Auth, Database, Analytics, Remote Config)
- 💰 Ad & monetization integration (AdMob, Unity Ads)
- ⚡ Performance optimization & bug fixing
- 🚢 Feature development, polishing & store deployment
✅ Why Clients Choose Me
- 💬 Clear communication and reliable updates
- 🧹 Clean, maintainable, and scalable code
- 🏎️ Strong focus on performance and stability
- 🔄 Full cycle delivery — from idea to store release
- 🎯 Practical, results-driven approach
Whether you need a mobile app, Apple Watch experience, a Unity game, or a FlutterFlow solution, I deliver products that are ready for real users — not just code. My published work includes Cabi, The Source, ReelNZ, Workout Timer, and more — all live on Google Play and the App Store.
Portfolio
Background
What I Bring to Your Project:
- Technical Mastery: Advanced architecture using Flutter, React Native, Unity, SwiftUI, and Kotlin.
- Next-Gen Features: Extensive experience integrating AI/LLMs for automated data processing, alongside hardware-level integrations like watchOS, Apple HealthKit, and sensor fusion for indoor navigation.
- App Store & Deployment Rescue: Expert at configuring complex production environments, setting up Android .jks keystores, resolving strict Apple permission rejections, and implementing sandboxed In-App Purchases.
I don't just write code—I ship compliant, production-ready assets that clear App Store hurdles smoothly. Let’s build something high-impact.


