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I will develop your iOS game in Unity — playable, polished and App Store-ready

📍  Remote · (0) · 🕒  4 days ago
287 $
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Service overview

I will develop your iOS game in Unity (C#) — playable, polished and App Store-ready.

What I will do:
- Unity (C#) game from your idea: core gameplay, mechanics, levels, UI and scoring/progression as agreed
- iOS build, device testing, performance and bug fixes in the agreed scope
- App Store publishing help: build upload, metadata/screenshots guidance and review-fix support

What you get:
- A playable iOS build you can test on your device
- An App Store-ready build in the agreed scope
- A short handover note: how to play, controls, and what was delivered

What I need from you:
- Game idea / genre, reference games if any, target iPhone/iPad, and any art, story or sound you already have
- Your Apple Developer account details only when we reach the publishing step (never in the first message)

Ideal for: casual, puzzle, arcade, 2D and simple 3D iOS games; a first playable version / MVP of a bigger idea.

Pricing: starting price $287 per service — the final quote is agreed after we define the scope. Tell me your game idea and I will send a clear fixed quote before we start.

Please note: final App Store approval is Apple's decision — build, metadata help and review fixes are included, but approval, downloads and revenue are not guaranteed. In-app art/assets as agreed in scope; fully custom art for every character/level is a separate scope discussion. Portfolio links are on my profile (GitHub, website, LinkedIn).
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