Presentation
What sets me apart in the industry is my ability to bridge the gap between ‘hard engineering’ (databases, artificial intelligence, Linux deployments, IoT) and high-impact visual interactivity (modern web interfaces, 3D environments, simulators and video games).
Throughout my career, I have led technological modernisation in the public sector (GovTech), developed interactive software for international agencies (USAID) and founded an independent interactive development studio.
My main areas of specialisation include: Full-Stack Development: Python, JavaScript, TypeScript, React, Django, Node.js. 3D and Simulation Technologies: Unity (C#), Unreal Engine 5, Godot, Blender. Core Systems: AI integration, Computer Vision (OpenCV), IoT and Databases (MySQL, PostgreSQL). Methodologies: Modular architectures, agile methodologies and optimisation of critical infrastructure.
I am always open to connecting with industry professionals, discussing technological innovation and exploring new challenges where I can contribute my hybrid perspective combining coding and technical artistry.


