
Snehal Nagtilak
Pune, India
Snehal Nagtilak
Unity Game Developer
Category : Gaming and entertainment
Are you looking for a Unity developer who doesn't just write code, but understands game feel, performance, and scalability?
I am a Unity Developer specializing in building high-performance 2D/3D experiences. Whether you are an indie studio needing a rapid prototype or a business looking for a custom simulation, I bridge the gap between complex mechanics and a polished user experience.
What I Bring to Your Project:
Rapid Prototyping: I can take your GDD (Game Design Document) and turn it into a functional MVP in weeks, not months.
Performance Optimization: Specialized in URP, memory management, and draw-call reduction to ensure your game runs at a locked 60 FPS on mobile and XR devices.
Clean Architecture: I write modular, documented C# code that your team can actually maintain and scale.
Cross-Platform Deployment: Expert in shipping to iOS, Android, PC, and WebGL.
The Tech Stack I Master:
Engine: Unity 2022.3 / 6 (LTS)
Scripting: Advanced C#, DOTS/ECS (for high-density simulations)
Graphics: URP, Shader Graph, VFX Graph
Tools: Git/GitHub, Zenject/Signals, Addressables (Asset Management)
Backend: Integration with PlayFab, Firebase, or Photon Fusion
Why Choose Me?
I don’t just "finish tasks." I solve problems. If a mechanic isn't fun or a UI is confusing, I’ll tell you—and then I’ll propose a solution. My goal is to help you hit your milestones and get your project to market.
Ready to build something great?
I am a Unity Developer specializing in building high-performance 2D/3D experiences. Whether you are an indie studio needing a rapid prototype or a business looking for a custom simulation, I bridge the gap between complex mechanics and a polished user experience.
What I Bring to Your Project:
Rapid Prototyping: I can take your GDD (Game Design Document) and turn it into a functional MVP in weeks, not months.
Performance Optimization: Specialized in URP, memory management, and draw-call reduction to ensure your game runs at a locked 60 FPS on mobile and XR devices.
Clean Architecture: I write modular, documented C# code that your team can actually maintain and scale.
Cross-Platform Deployment: Expert in shipping to iOS, Android, PC, and WebGL.
The Tech Stack I Master:
Engine: Unity 2022.3 / 6 (LTS)
Scripting: Advanced C#, DOTS/ECS (for high-density simulations)
Graphics: URP, Shader Graph, VFX Graph
Tools: Git/GitHub, Zenject/Signals, Addressables (Asset Management)
Backend: Integration with PlayFab, Firebase, or Photon Fusion
Why Choose Me?
I don’t just "finish tasks." I solve problems. If a mechanic isn't fun or a UI is confusing, I’ll tell you—and then I’ll propose a solution. My goal is to help you hit your milestones and get your project to market.
Ready to build something great?
Working hours
- Monday:08h00 To 18h00
- Tuesday:08h00 To 18h00
- Wednesday:08h00 To 18h00
- Thursday:08h00 To 18h00
- Friday:08h00 To 18h00
- Saturday:Not available
- Sunday:Not available
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