Presentation
I have worked on responsive UI development, reusable components, API integration, and performance-focused design. I am also comfortable with Git, modern JavaScript workflows, and collaborating with designers and developers to deliver clean, user-friendly interfaces.
Background
supporting complex gameplay flows and multiple game states.
Built scalable and modular UI architecture using Unreal Engine tools (UMG / Blueprints), enabling efficient iteration and
consistent behavior across gameplay scenarios.
Integrated UI systems with gameplay logic and backend systems, ensuring seamless interaction between player input, game state,
and interface elements.
Collaborated with designers and developers to translate gameplay requirements into functional UI, aligning visual presentation
with player experience and usability goals.


