
Chandana R
Bangalore, India
Chandana R
UNITY DEVELOPER
Category : Gaming and entertainment
I am a Unity Game Developer specialized in building 2D and 3D games for PC, Android, and WebGL from scratch — gameplay systems, UI, physics, and enemy AI all included.
My expertise includes procedural spawning and difficulty scaling, object pooling and performance optimization, collision systems, and game state management (menus, pause, scoring, game-over flows).
I support my clients from concept to a finished, playable build — designing the mechanics, writing clean C# code, polishing the UI, and publishing to the target platform, so they get a complete game they can hand to players, not just a prototype. I've independently designed and shipped five original titles across WebGL, Windows, and Android, all playable at chandana-r.itch.io.
My expertise includes procedural spawning and difficulty scaling, object pooling and performance optimization, collision systems, and game state management (menus, pause, scoring, game-over flows).
I support my clients from concept to a finished, playable build — designing the mechanics, writing clean C# code, polishing the UI, and publishing to the target platform, so they get a complete game they can hand to players, not just a prototype. I've independently designed and shipped five original titles across WebGL, Windows, and Android, all playable at chandana-r.itch.io.
Working hours
- Monday:08h00 To 18h00
- Tuesday:08h00 To 18h00
- Wednesday:08h00 To 18h00
- Thursday:08h00 To 18h00
- Friday:08h00 To 18h00
- Saturday:Not available
- Sunday:Not available
BSc in Computer Science from REVA University, Bangalore. Graduated with a CGPA of 9.0. Built a strong foundation in programming, data structures, and software development, which I applied hands-on through independently building and publishing multiple Unity games during and after my degree.
- Unity C# Scripting: Complete C# For Unity Game Development 05/03/2026Completed a 31-hour Udemy course covering complete C# scripting for Unity game development, taught by Raja Biswas and Charger Games. Covers core C# programming fundamentals through advanced scripting techniques used in building Unity games — directly applied in my published game projects.
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