Luke Jeffers

Luke Jeffers

Birmingham, United Kingdom

Luke Jeffers

Games Design, Development & Technical Artist
My background is mainly game development, particularly in game mechanics and backend integration. I am proficient in blueprint scripting and 3D modeling using Blender 3D for game engines, including mesh cleanup, UVs, and texturing. Additionally, I have experience in video editing and narration with a technical approach to audio manipulation.

Game Engines: Unreal Engine & Godot

Backend / Frontend tech stack: VSCode -> Python, JavaScript, HTML, CSS, PHP & MySQL

Working hours

  • Monday:08h00 To 18h00
  • Tuesday:08h00 To 18h00
  • Wednesday:08h00 To 18h00
  • Thursday:08h00 To 18h00
  • Friday:08h00 To 18h00
  • Saturday:Not available
  • Sunday:Not available
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