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Luke Jeffers

Luke Jeffers

Games Design, Development & Technical Artist
📍 Birmingham, United Kingdom · (0) · Member since June 2026
Availability
🏠 Works remotely / from home Yes No
🧰 Travels to client Yes No

Presentation

15+ years of experience bringing 3D visuals and interactive experiences from initial concept to production. Specialising in full-pipeline 3D art alongside real-time engine integration—delivering everything from optimised low/high-poly assets to complete interactive gameplay systems and WebGL builds.

Interactive Experiences: Complete interactive 3D web apps, real-time gameplay mechanics, UI implementation, and WebGL prototypes. 3D Art & Assets: Blender, low/high-poly modelling, character rigging, shape keys, custom visual shaders, and GLB/glTF optimisation. Engines & Web Graphics: Unreal Engine (Blueprints), Godot, Three.js, WebGL, custom shaders, dynamic lighting. Whether you need production-ready 3D models, engine-integrated assets, or fully functional interactive web graphics, I deliver clean, performance-focused results on deadline. Let's discuss your project!
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Working hours

Monday
From08h00To18h00
Tuesday
From08h00To18h00
Wednesday ▪ Today
From08h00To18h00
Thursday
From08h00To18h00
Friday
From08h00To18h00
Saturday
Closed
Sunday
Closed

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