Presentation
Interactive Experiences: Complete interactive 3D web apps, real-time gameplay mechanics, UI implementation, and WebGL prototypes. 3D Art & Assets: Blender, low/high-poly modelling, character rigging, shape keys, custom visual shaders, and GLB/glTF optimisation. Engines & Web Graphics: Unreal Engine (Blueprints), Godot, Three.js, WebGL, custom shaders, dynamic lighting. Whether you need production-ready 3D models, engine-integrated assets, or fully functional interactive web graphics, I deliver clean, performance-focused results on deadline. Let's discuss your project!

