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Sajjad Baradaran Eftekhari

Unity Developer
📍 Mashhad, Iran · (0) · Member since May 2025
Availability
🏠 Works remotely / from home Yes No
🧰 Travels to client Yes No

Presentation

I am a passionate indie game developer, continuously learning and improving my skills in Unity (C#) and game design. I have worked on multiple projects, including MagnoShot, MagnoWire and Revolver (Finger Duel), where I explore game mechanics, UI/UX, and multiplayer functionality. I thrive on problem-solving and experimenting with new techniques to create engaging player experiences. My journey is driven by curiosity and a commitment to growing as a developer.

Developed and designed MagnoShot, MagnoWire (physics-based mechanics), and Revolver (Finger Duel) (multiplayer real-time action).
Implemented real-time multiplayer using Photo Fusion and PlayFab for backend services
Designed and coded game mechanics, including input systems, UI frameworks, and VFX.
Created a dynamic loadout system that integrates player data management for character and item selection.
Engineered ScriptableObjects-based architecture to manage reusable assets and optimize performance.
Integrated custom VFX solutions, including fire trails and movement-reactive effects using VFX Graph. (Practicing & Experimenting)
Created UI/UX elements with Figma and Photoshop.
Managed end-to-end development for small-scale projects, troubleshooting and resolving technical issues.
Optimized game logic for mobile platforms, ensuring smooth performance on various devices. (Gaining Experience)
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Working hours

Monday
From08h00To18h00
Tuesday â–ª Today
From08h00To18h00
Wednesday
From08h00To18h00
Thursday
From08h00To18h00
Friday
From08h00To18h00
Saturday
Closed
Sunday
Closed

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