
Tanmay Pradhan
Thane, India
Tanmay Pradhan
Software Engineer, Game Developer, XR Developer
Category : Systems and electronics
I am a software engineer with 2+ years of industry experience developing real world software applications across various disciplines and industries. My primary expertise lies in software engineering, application development, system design, and game and XR development using technologies such as Unity and Unreal Engine 5.
I have contributed to production applications and designed end to end system architectures for computer, mobile, and interactive applications, with a strong emphasis on optimization, scalability, maintainability, performance, and ease of use.
I offer services across software and application development, system architecture, full stack development, backend development, API and database design, application optimization, code refactoring, and technical consultation. I can develop reliable applications from the ground up or work with existing projects to implement new features, improve architecture, resolve technical challenges, and prepare systems for production.
My experience also includes game development and XR application development using Unity and Unreal Engine 5, allowing me to work across interactive, immersive, and traditional software projects.
I approach each project with an engineering focused mindset, prioritizing solutions that are practical to develop, easy to maintain, scalable, and aligned with the actual requirements of the product or business.
On Jobbers, I provide my skills as a software specialist to ideate, design, develop, optimize, and deploy applications at a professional and market ready standard. Whether you need a complete application built from scratch, a specific system developed, an existing project improved, or technical expertise to guide your development, I can help deliver a reliable solution tailored to your needs.
I have contributed to production applications and designed end to end system architectures for computer, mobile, and interactive applications, with a strong emphasis on optimization, scalability, maintainability, performance, and ease of use.
I offer services across software and application development, system architecture, full stack development, backend development, API and database design, application optimization, code refactoring, and technical consultation. I can develop reliable applications from the ground up or work with existing projects to implement new features, improve architecture, resolve technical challenges, and prepare systems for production.
My experience also includes game development and XR application development using Unity and Unreal Engine 5, allowing me to work across interactive, immersive, and traditional software projects.
I approach each project with an engineering focused mindset, prioritizing solutions that are practical to develop, easy to maintain, scalable, and aligned with the actual requirements of the product or business.
On Jobbers, I provide my skills as a software specialist to ideate, design, develop, optimize, and deploy applications at a professional and market ready standard. Whether you need a complete application built from scratch, a specific system developed, an existing project improved, or technical expertise to guide your development, I can help deliver a reliable solution tailored to your needs.
Portfolio
Working hours
- Monday:08h00 To 18h00
- Tuesday:08h00 To 18h00
- Wednesday:08h00 To 18h00
- Thursday:08h00 To 18h00
- Friday:08h00 To 18h00
- Saturday:Not available
- Sunday:Not available
XR Developer at Trium Designs, working on production XR applications using Unity. Developed and deployed interactive XR systems integrating BLE hardware, REST APIs, Firebase, authentication services, and real time interactions. Focused on modular system architecture, performance optimization, memory management, and cross platform deployment including WebGL.
AR Developer at ManoMotion, developing mobile AR applications using real time hand tracking and computer vision. Built gesture driven interaction systems for touch free experiences using the ManoMotion SDK, with a focus on performance, recognition accuracy, and usability across mobile platforms.
R&D Engineer at Ericsson, working on an AI powered XR assistant using Unity, Python, REST APIs, and socket based communication. Developed backend integrations enabling real time communication between immersive applications and AI services, and delivered a functional MVP for enterprise onboarding and knowledge management. Also contributed to software testing, debugging, deployment, and overall application reliability.
Masters in Design for Creative and Immersive Technology. The course focused on designing and developing interactive, creative, and immersive digital experiences, combining technology, design, and user experience.
Key areas studied included Immersive Experience Design, XR Development, Virtual Reality,Mixed Reality, Digital Twins, Interactive Media, 3D Game Design and Development, User Experience Design, Interaction Design, Creative Coding, Digital Prototyping, and Emerging Technologies.
Key areas studied included Immersive Experience Design, XR Development, Virtual Reality,Mixed Reality, Digital Twins, Interactive Media, 3D Game Design and Development, User Experience Design, Interaction Design, Creative Coding, Digital Prototyping, and Emerging Technologies.
Bachelor of Technology in Computer Science with specialization in Software Engineering. The course provided a strong foundation in computer science and software development, covering programming, software engineering principles, system design, databases, and application development.
Key areas studied included:
Programming and Object Oriented Programming, Data Structures and Algorithms, Database Management Systems, Operating Systems, Computer Networks, Software Engineering, Web Development, Mobile Application Development, Computer Architecture, Cloud Computing, Artificial Intelligence, Machine Learning, Software Testing, and System Design.
Key areas studied included:
Programming and Object Oriented Programming, Data Structures and Algorithms, Database Management Systems, Operating Systems, Computer Networks, Software Engineering, Web Development, Mobile Application Development, Computer Architecture, Cloud Computing, Artificial Intelligence, Machine Learning, Software Testing, and System Design.
- 🇬🇧 English
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